added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -1,5 +1,4 @@
//#include "_persist_01a"
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iStackSize);
@@ -132,13 +131,7 @@ void main()
if (iDye>9) sDyeResRef = sDyeResRef+IntToString(iDye);
//int iDyeSkill = GetTokenPair(oPC,13,12); //Cloth Dyeing Skill
//nwn database
//int iDyeSkill = GetCampaignInt("UOACraft","iDyeSkill",oPC);
//external database
int iDyeSkill = GetPersistentInt(oPC,"iDyeSkill","UOACraft");
int iDyeSkill = GetCampaignInt("UOACraft","iDyeSkill",oPC);
int iDyeChance = iDyeSkill;
if (iDyeChance < 350)
{
@@ -236,13 +229,7 @@ void main()
if (iDyeSkill <= 1000)
{
//DelayCommand(13.0,SetTokenPair(oPC,13,12,iDyeSkill));
//nwn database
//DelayCommand(13.0,SetCampaignInt("UOACraft","iDyeSkill",iDyeSkill,oPC));
//external database
DelayCommand(13.0,SetPersistentInt(oPC,"iDyeSkill",iDyeSkill,0,"UOACraft"));
DelayCommand(13.0,SetCampaignInt("UOACraft","iDyeSkill",iDyeSkill,oPC));
DelayCommand(13.0,SendMessageToPC(oPC,"======================================="));
DelayCommand(13.0,SendMessageToPC(oPC,"Your skill in cloth dyeing has gone up!"));
DelayCommand(13.0,SendMessageToPC(oPC,"Current cloth dyeing skill : "+ sOldSkill+"%"));