added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -1,4 +1,3 @@
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iProduct);
void main()
@@ -102,7 +101,7 @@ void main()
}
int iBrewSkill = GetPersistentInt(oPC,"iBrewSkill","UOACraft");
int iBrewSkill = GetCampaignInt("UOACraft","iBrewSkill",oPC);
int iBrewChance = iBrewSkill;
if (iBrewChance<350)
@@ -198,9 +197,9 @@ void main()
if (iBrewSkill <= 1000)
{
//DelayCommand(13.0,SetTokenPair(oPC,13,3,iBrewSkill));
DelayCommand(12.5,SetPersistentInt(oPC,"iBrewSkill",iBrewSkill,0,"UOACraft"));
DelayCommand(12.5,SetCampaignInt("UOACraft","iBrewSkill",iBrewSkill,oPC));
DelayCommand(12.5,SendMessageToPC(oPC,"=================================="));
DelayCommand(12.5,SendMessageToPC(oPC,"Your skill in brewing has gone up!"));
DelayCommand(12.5,SendMessageToPC(oPC,"Your skill in nrewing has gone up!"));
DelayCommand(12.5,SendMessageToPC(oPC,"Current brewing skill : "+ sOldSkill+"%"));
DelayCommand(12.5,SendMessageToPC(oPC,"=================================="));
if (GetLocalInt(GetModule(),"_UOACraft_XP")!=0) DelayCommand(12.4,GiveXPToCreature(oPC,GetLocalInt(GetModule(),"_UOACraft_XP")));