added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -1,4 +1,3 @@
#include "aps_include"
void CreateAnObject(string sResource, object oPC);
void main()
@@ -131,7 +130,7 @@ void main()
return;
}
int iCookSkill = GetPersistentInt(oPC,"iCookSkill","UOACraft");
int iCookSkill = GetCampaignInt("UOACraft","iCookSkill",oPC);
int iCookChance = iCookSkill;
DestroyObject(oItem,0.1);
@@ -214,7 +213,7 @@ void main()
if (iCookSkill <= 1000)
{
//DelayCommand(13.0,SetTokenPair(oPC,13,3,iCookSkill));
DelayCommand(14.5,SetPersistentInt(oPC,"iCookSkill",iCookSkill,0,"UOACraft"));
DelayCommand(14.5,SetCampaignInt("UOACraft","iCookSkill",iCookSkill,oPC));
DelayCommand(14.5,SendMessageToPC(oPC,"=================================="));
DelayCommand(14.5,SendMessageToPC(oPC,"Your skill in cooking has gone up!"));
DelayCommand(14.5,SendMessageToPC(oPC,"Current cooking skill : "+ sOldSkill+"%"));