added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -1,16 +1,13 @@
//#include "_persist_01a"
#include "aps_include"
void main()
{
object oPC = GetLastOpenedBy();
//int iSmithSkill = GetTokenPair(oPC,13,4); // Weaponsmith
int iSmithSkill = GetPersistentInt(oPC,"iSmithSkill","UOACraft"
);
int iSmithSkill = GetCampaignInt("UOACraft","iSmithSkill",oPC);
int iSmithChance = iSmithSkill;
//int iArmorSkill = GetTokenPair(oPC,13,5); // ArmorCraft
int iArmorSkill = GetPersistentInt(oPC,"iArmorSkill","UOACraft"
);
int iArmorSkill = GetCampaignInt("UOACraft","iArmorSkill",oPC);
int iArmorChance = iArmorSkill;
int iIngotType = GetLocalInt(oPC,"iUseIngotType");
int iIngotMod = iIngotType*25;