added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -13,7 +13,7 @@ void main()
int iTemp = GetNumItems(oPC,sItemTag);
SendMessageToPC(oPC,"Attempting to add "+IntToString(iTemp)+" "+sItemName+" to this bundle.");
SendMessageToPC(oPC,"This will take 30 seconds.");
object oGone = GetFirstItemInInventory(oPC);
float fDelay = 2.0;
@@ -40,7 +40,7 @@ void main()
iTotal = iTotal+iCounter;
SetLocalInt(oDeed,"iNumberStored",iTotal);
DelayCommand(fDelay+0.5,SendMessageToPC(oPC,"Successfully added "+IntToString(iCounter)+" "+sItemName+" to the bundle."));
DelayCommand(fDelay+0.6,SendMessageToPC(oPC,"There are now a total of "+IntToString(iTotal)+" "+sItemName+" in this bundle."));
AssignCommand(GetModule(),DelayCommand(30.0,SetLocalInt(oDeed,"iNumberStored",iTotal)));
DelayCommand(fDelay+30.5,SendMessageToPC(oPC,"Successfully added "+IntToString(iCounter)+" "+sItemName+" to the bundle."));
DelayCommand(fDelay+30.6,SendMessageToPC(oPC,"There are now a total of "+IntToString(iTotal)+" "+sItemName+" in this bundle."));
}