added things

added a crafting tool merchant,
added a training hall (not quite working yet)
fixed crafting issues,
exchanged the small cave area
This commit is contained in:
2024-09-01 14:11:15 -04:00
parent 65af23f08d
commit 7030eb2235
335 changed files with 55956 additions and 3946 deletions

View File

@@ -16,14 +16,14 @@
//by UOAbigail on Aug. 19, 2003
//
//------End comment------
#include "aps_include"
void DelayText(object oPC, int iSkillNumber);
void main()
{
object oPC = OBJECT_SELF;
int iSkillNumber =34;
int iSkillNumber =33;
for (iSkillNumber; iSkillNumber>0; iSkillNumber--)
{
DelayText(oPC,iSkillNumber);
@@ -48,208 +48,202 @@ void DelayText(object oPC, int iSkillNumber)
{
case 1:
{
iSkillValue = GetPersistentInt(oPC,"iMiningSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iMiningSkill",oPC);
sSkillName = "Mining";
break;
}
case 2:
{
iSkillValue = GetPersistentInt(oPC,"iSmeltSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iSmeltSkill",oPC);
sSkillName = "Smelting";
break;
}
case 3:
{
iSkillValue = GetPersistentInt(oPC,"iDigSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iDigSkill",oPC);
sSkillName = "Digging";
break;
}
case 4:
{
iSkillValue = GetPersistentInt(oPC,"iGlassSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iGlassSkill",oPC);
sSkillName = "Pottery and Glassblowing";
break;
}
case 5:
{
iSkillValue = GetPersistentInt(oPC,"iTinkerSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iTinkerSkill",oPC);
sSkillName = "Tinkering";
break;
}
case 6:
{
iSkillValue = GetPersistentInt(oPC,"iFarmSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iFarmSkill",oPC);
sSkillName = "Farming";
break;
}
case 7:
{
iSkillValue = GetPersistentInt(oPC,"iLumberjackSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iLumberjackSkill",oPC);
sSkillName = "Lumberjacking";
break;
}
case 8:
{
iSkillValue = GetPersistentInt(oPC,"iSkinningSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iSkinningSkill",oPC);
sSkillName = "Skinning Pelts";
break;
}
case 9:
{
iSkillValue = GetPersistentInt(oPC,"iCureSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iCureSkill",oPC);
sSkillName = "Curing Hides";
break;
}
case 10:
{
iSkillValue = GetPersistentInt(oPC,"iTanSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iTanSkill",oPC);
sSkillName = "Tanning Leather";
break;
}
case 11:
{
iSkillValue = GetPersistentInt(oPC,"iLeatherSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iLeatherSkill",oPC);
sSkillName = "Leatherworking";
break;
}
case 12:
{
iSkillValue = GetPersistentInt(oPC,"iAlchemySkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iAlchemySkill",oPC);
sSkillName = "Alchemy";
break;
}
case 13:
{
iSkillValue = GetPersistentInt(oPC,"iFishingSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iFishingSkill",oPC);
sSkillName = "Fishing";
break;
}
case 14:
{
iSkillValue = GetPersistentInt(oPC,"iBeeSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iBeeSkill",oPC);
sSkillName = "Beekeeping";
break;
}
case 15:
{
iSkillValue = GetPersistentInt(oPC,"iFletchingSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iFletchingSkill",oPC);
sSkillName = "Fletching";
break;
}
case 16:
{
iSkillValue = GetPersistentInt(oPC,"iBowSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iBowSkill",oPC);
sSkillName = "Bowcraft";
break;
}
case 17:
{
iSkillValue = GetPersistentInt(oPC,"iSmithSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iSmithSkill",oPC);
sSkillName = "Weaponcrafting";
break;
}
case 18:
{
iSkillValue = GetPersistentInt(oPC,"iArmorSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iArmorSkill",oPC);
sSkillName = "Armorcrafting";
break;
}
case 19:
{
iSkillValue = GetPersistentInt(oPC,"iPolishSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iPolishSkill",oPC);
sSkillName = "Gem Polishing";
break;
}
case 20:
{
iSkillValue = GetPersistentInt(oPC,"iGemSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iGemSkill",oPC);
sSkillName = "Gemcutting";
break;
}
case 21:
{
iSkillValue = GetPersistentInt(oPC,"iGemQuarrySkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iGemQuarrySkill",oPC);
sSkillName = "Gem Quarrying";
break;
}
case 22:
{
iSkillValue = GetPersistentInt(oPC,"iTailorSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iTailorSkill",oPC);
sSkillName = "Tailoring";
break;
}
case 23:
{
iSkillValue = GetPersistentInt(oPC,"iSpindleSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iSpindleSkill",oPC);
sSkillName = "Spindling";
break;
}
case 24:
{
iSkillValue = GetPersistentInt(oPC,"iClothSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iClothSkill",oPC);
sSkillName = "Clothmaking";
break;
}
case 25:
{
iSkillValue = GetPersistentInt(oPC,"iDyeSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iDyeSkill",oPC);
sSkillName = "Cloth Dyeing";
break;
}
case 26:
{
iSkillValue = GetPersistentInt(oPC,"iPaperSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iPaperSkill",oPC);
sSkillName = "Papermaking";
break;
}
case 27:
{
iSkillValue = GetPersistentInt(oPC,"iShroomSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iShroomSkill",oPC);
sSkillName = "Mycology";
break;
}
case 28:
{
iSkillValue = GetPersistentInt(oPC,"iScribeSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iScribeSkill",oPC);
sSkillName = "Inscription";
break;
}
case 29:
{
iSkillValue = GetPersistentInt(oPC,"iCookSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iCookSkill",oPC);
sSkillName = "Cooking";
break;
}
case 30:
{
iSkillValue = GetPersistentInt(oPC,"iJewelSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iJewelSkill",oPC);
sSkillName = "Jewelcraft";
break;
}
case 31:
{
iSkillValue = GetPersistentInt(oPC,"iMapSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iMapSkill",oPC);
sSkillName = "Cartography";
break;
}
case 32:
{
iSkillValue = GetPersistentInt(oPC,"iCarpentrySkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iCarpentrySkill",oPC);
sSkillName = "Carpentry";
break;
}
case 33:
{
iSkillValue = GetPersistentInt(oPC,"iBrewSkill","UOACraft");
iSkillValue = GetCampaignInt("UOACraft","iBrewSkill",oPC);
sSkillName = "Brewing";
break;
}
case 34:
{
iSkillValue = GetPersistentInt(oPC,"iEnchantSkill","UOACraft");
sSkillName = "Enchanting";
break;
}
default:{return;}
}