Adds and Changes
Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
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@@ -1,4 +1,5 @@
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//#include "_persist_01a"
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#include "aps_include"
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void CreateAnObject(string sResource, object oPC, int iStackSize);
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@@ -59,7 +60,13 @@ void main()
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}
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//int iPaperSkill = GetTokenPair(oPC,13,13);
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int iPaperSkill = GetCampaignInt("UOACraft","iPaperSkill",oPC);
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//nwn database
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//int iPaperSkill = GetCampaignInt("UOACraft","iPaperSkill",oPC);
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//external database
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int iPaperSkill = GetPersistentInt(oPC,"iPaperSkill","UOACraft");
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int iPaperChance = iPaperSkill;
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if (iPaperSkill <350)
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{
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@@ -339,7 +346,7 @@ void main()
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float fDelay = 29.0;
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for (iProduct; iProduct>0; iProduct=iProduct-10)
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{
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SendMessageToPC(oPC,"iProduct = "+IntToString(iProduct));
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// SendMessageToPC(oPC,"iProduct = "+IntToString(iProduct));
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fDelay=fDelay+1.0;
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if (iProduct>10)
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{
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@@ -394,7 +401,13 @@ void main()
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if (iPaperSkill <= 1000)
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{
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//DelayCommand(30.0,SetTokenPair(oPC,13,13,iPaperSkill));
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DelayCommand(30.0,SetCampaignInt("UOACraft","iPaperSkill",iPaperSkill,oPC));
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//nwn database
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//DelayCommand(30.0,SetCampaignInt("UOACraft","iPaperSkill",iPaperSkill,oPC));
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//external database
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DelayCommand(30.0,SetPersistentInt(oPC,"iPaperSkill",iPaperSkill,0,"UOACraft"));
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DelayCommand(30.0,SendMessageToPC(oPC,"======================================"));
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DelayCommand(30.0,SendMessageToPC(oPC,"Your skill in papermaking has gone up!"));
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DelayCommand(30.0,SendMessageToPC(oPC,"Current papermaking skill : "+ sOldSkill+"%"));
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