Adds and Changes
Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
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@@ -13,7 +13,7 @@ void main()
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int iTemp = GetNumItems(oPC,sItemTag);
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SendMessageToPC(oPC,"Attempting to add "+IntToString(iTemp)+" "+sItemName+" to this bundle.");
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SendMessageToPC(oPC,"This will take 30 seconds.");
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object oGone = GetFirstItemInInventory(oPC);
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float fDelay = 2.0;
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@@ -40,7 +40,7 @@ void main()
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iTotal = iTotal+iCounter;
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AssignCommand(GetModule(),DelayCommand(30.0,SetLocalInt(oDeed,"iNumberStored",iTotal)));
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DelayCommand(fDelay+30.5,SendMessageToPC(oPC,"Successfully added "+IntToString(iCounter)+" "+sItemName+" to the bundle."));
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DelayCommand(fDelay+30.6,SendMessageToPC(oPC,"There are now a total of "+IntToString(iTotal)+" "+sItemName+" in this bundle."));
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SetLocalInt(oDeed,"iNumberStored",iTotal);
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DelayCommand(fDelay+0.5,SendMessageToPC(oPC,"Successfully added "+IntToString(iCounter)+" "+sItemName+" to the bundle."));
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DelayCommand(fDelay+0.6,SendMessageToPC(oPC,"There are now a total of "+IntToString(iTotal)+" "+sItemName+" in this bundle."));
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}
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