Adds and Changes

Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
This commit is contained in:
2024-09-14 13:52:39 -04:00
parent 339f0f8b96
commit 7f75e229f9
2041 changed files with 184144 additions and 506679 deletions

View File

@@ -1,32 +0,0 @@
#include "mk_inc_debug"
#include "mk_inc_2da_disp"
#include "mk_inc_tlk"
#include "mk_inc_iprp"
#include "mk_inc_cheats"
const string s2DAfile = "skills";
const string sColumnStrRef = "Name";
void main()
{
object oPC = OBJECT_SELF;
int nRow = GetLocalInt(OBJECT_SELF, MK_2DA_DISP_CALLBACK_ROW);
int nSkill = nRow;
int nStrRef = MK_Get2DAInt(s2DAfile, sColumnStrRef, nRow, -1);
object oItem = GetItemInSlot(INVENTORY_SLOT_CARMOUR, oPC);
int nSkillBonus = MK_IPRP_GetSkillBonus(oItem, nSkill, FALSE);
int nCurrentSkill = MK_CHEATS_GetCurrentSkill();
int bHighlight = (nSkillBonus>0) || (nSkill==nCurrentSkill);
string sLabel = GetLocalString(oPC, (bHighlight ? "MK_2DA_DISP_CURRENT_COLOR" : "MK_2DA_DISP_DEFAULT_COLOR"))
+ GetStringByStrRef(nStrRef, GetGender(oPC))
+ (bHighlight ? " ("+IntToString(nSkillBonus)+")" : "")
+ "</c>";
SetLocalString(OBJECT_SELF, MK_2DA_DISP_CALLBACK_LABEL, sLabel);
}