Adds and Changes
Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
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@@ -1,3 +1,4 @@
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#include "ww_inc_on_unacq"
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int GetIsNoDrop(object oItem);
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void main()
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@@ -18,6 +19,9 @@ void main()
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object oWho=GetItemPossessor(oItem);
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object oArea=GetArea(oItem);
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// Werewolf Stuff for unaqu event
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//WWunacq(oPC,oItem);
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// This next section is a direct modification of a cut-n-paste of a post made
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// to the Bioware Forums by the creator of the Nordock public server. (If memory serves)
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if(GetIsObjectValid(oWho)||GetIsObjectValid(oArea))
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