Adds and Changes
Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
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@@ -1,6 +1,6 @@
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// Modification of NW_C2_DEFAULT2
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// NPC Will not get too far from the waypoint named DefensePoint
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#include "prc_inc_spells"
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#include "NW_I0_GENERIC"
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#include "i_battle"
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@@ -44,7 +44,7 @@ void main()
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}
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else if(GetIsEnemy(GetLastPerceived()))
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{
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if(!PRCGetHasEffect(EFFECT_TYPE_SLEEP))
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if(!GetHasEffect(EFFECT_TYPE_SLEEP))
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{
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SetFacingPoint(GetPosition(GetLastPerceived()));
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SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK);
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