Adds and Changes

Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
This commit is contained in:
2024-09-14 13:52:39 -04:00
parent 339f0f8b96
commit 7f75e229f9
2041 changed files with 184144 additions and 506679 deletions

View File

@@ -3,8 +3,6 @@
Sets the Lineage of a new vampire... their maker and
up to four generations beyond.
*/
#include "prc_inc_racial"
void vamp_setlineage(object oPC, object oTarget)
{
string lineage1 = GetCampaignString("Vampire","Lineage",oPC);
@@ -96,13 +94,8 @@ void vamp_blooddrain(object oPC,object oTarget)
PrintString("vamp_blooddrain(): - PC|" + GetName(oPC) + " TARGET|" + GetName(oTarget) + " - Function called.");
// If target is undead, elemental, ooze, plant or construct skip everything.
if ((GetObjectType(oTarget) == OBJECT_TYPE_CREATURE) && (MyPRCGetRacialType(oTarget)!= RACIAL_TYPE_ELEMENTAL) &&
(MyPRCGetRacialType(oTarget)!= RACIAL_TYPE_UNDEAD) &&
(MyPRCGetRacialType(oTarget)!= RACIAL_TYPE_CONSTRUCT) &&
(MyPRCGetRacialType(oTarget)!= RACIAL_TYPE_PLANT) &&
(MyPRCGetRacialType(oTarget)!= RACIAL_TYPE_OOZE) &&
GetSubRace(oTarget) != "Vampire")
// If target is undead, elemental or construct skip everything.
if ((GetObjectType(oTarget) == OBJECT_TYPE_CREATURE)&&(GetRacialType(oTarget)!=RACIAL_TYPE_ELEMENTAL)&&(GetRacialType(oTarget)!=RACIAL_TYPE_UNDEAD)&&(GetRacialType(oTarget)!=RACIAL_TYPE_CONSTRUCT)&&GetSubRace(oTarget) != "Vampire")
{
PrintString("vamp_blooddrain(): - PC|" + GetName(oPC) + " TARGET|" + GetName(oTarget) + " - Target is not an invalid racial victim.");
// Checks is target allready dead. Will be needing later.