Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,8 +0,0 @@
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void main()
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{
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object oDoor = OBJECT_SELF;
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object oUser = GetLastOpenedBy();
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AssignCommand(oDoor,DelayCommand(10.0, ActionCloseDoor(oDoor)));
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AssignCommand(oDoor,DelayCommand(10.0, SetLocked(oDoor,TRUE)));
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}
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