Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,6 +0,0 @@
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void main()
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{
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if (GetTag(OBJECT_SELF) == "PlantableField") SetLocalInt(GetEnteringObject(),"iAmInField",0);
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if (GetTag(OBJECT_SELF) == "PlantableWaterField") SetLocalInt(GetEnteringObject(),"iAmInWaterField",0);
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}
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