Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,20 +0,0 @@
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void CreatePlaceable(string sObject, location lPlace, float fDuration)
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{
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object oPlaceable = CreateObject(OBJECT_TYPE_PLACEABLE,sObject,lPlace,FALSE);
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if (fDuration != 0.0)
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DestroyObject(oPlaceable,fDuration);
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}
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void main()
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{
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location lSelf = GetLocation(OBJECT_SELF);
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string sSelf = GetResRef(OBJECT_SELF);
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float fPause = 1800.0;
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object oTemp = CreateObject(OBJECT_TYPE_PLACEABLE,"temporaryplaceho",lSelf,FALSE);
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AssignCommand(oTemp,DelayCommand(fPause,CreatePlaceable(sSelf,lSelf,0.0)));
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DestroyObject(oTemp,fPause+10.0);
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//SendMessageToPC(GetLastKiller(),"For testing purposes, this will respawn in 20 seconds");
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}
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