Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,6 +0,0 @@
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void main()
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{
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object oPlayer = GetEnteringObject();
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object oArea = GetArea(oPlayer);
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ExploreAreaForPlayer(oArea, oPlayer);
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}
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