Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,10 +0,0 @@
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void main()
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{
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object oClicker = GetClickingObject();
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object oTarget = GetTransitionTarget(OBJECT_SELF);
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SetAreaTransitionBMP(AREA_TRANSITION_RANDOM);
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AssignCommand(oClicker,JumpToObject(oTarget));
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}
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