Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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/**
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death_leavebody
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OnDeath: Create some blood
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J.D. Robertson, 2002
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*/
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void main()
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{
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// Create blood
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object blood = CreateObject(OBJECT_TYPE_PLACEABLE, "plc_bloodstain", GetLocation(OBJECT_SELF));
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// Change the facing of the blood, so every puddle looks different
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AssignCommand(blood, SetFacing(IntToFloat(Random(360))));
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}
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