Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,27 +0,0 @@
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#include "deity_include"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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string sDeity = GetDeity(OBJECT_SELF);
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SetLocalString(oPC,"Deity",sDeity);
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SetCustomToken(270, GetDeity(OBJECT_SELF));
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SetCustomToken(271, GetLocalString(OBJECT_SELF,"Title"));
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SetCustomToken(272, GetLocalString(OBJECT_SELF,"Description"));
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SetCustomToken(273, GetLocalString(OBJECT_SELF,"Domains"));
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SetCustomToken(274, GetLocalString(OBJECT_SELF,"Alignment"));
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SetCustomToken(275, GetLocalString(OBJECT_SELF,"Weapon"));
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Race_Check(oPC);
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Align_Check(oPC);
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int iRace = GetLocalInt(oPC,"Race");
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int iAlign = GetLocalInt(oPC,"Align");
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if (GetDeity(oPC)!= GetDeity(OBJECT_SELF)) return FALSE;
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if ((iRace!=1)||(iAlign!=1)) return FALSE;
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return TRUE;
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}
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