Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,9 +0,0 @@
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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if (!(GetGold(oPC) >= 100)) return FALSE;
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return TRUE;
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}
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