Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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		| @@ -1,5 +0,0 @@ | ||||
| void main() | ||||
| { | ||||
|     object oPC = GetPCSpeaker(); | ||||
|     SetDeity(oPC, "Lolth"); | ||||
| } | ||||
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