Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,27 +0,0 @@
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void main()
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{
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object oPC = GetPCSpeaker();
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object oTarget = GetLocalObject(oPC, "dmfi_univ_target");
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location lLocation = GetLocalLocation(oPC, "dmfi_univ_location");
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string sConv = GetLocalString(oPC, "dmfi_univ_conv");
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if (GetLocalInt(oPC, "Tens"))
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{
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SetLocalInt(oPC, "dmfi_univ_int", 10*GetLocalInt(oPC, "Tens") + 5);
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ExecuteScript("dmfi_execute", oPC);
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DeleteLocalInt(oPC, "Tens");
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return;
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}
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else
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{
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if(sConv == "pc_emote" || sConv == "emote" || sConv == "server" || sConv == "onering")
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{
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SetLocalInt(oPC, "dmfi_univ_int", 5);
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ExecuteScript("dmfi_execute", oPC);
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return;
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}
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else
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SetLocalInt(oPC, "Tens", 5);
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return;
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}
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}
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