Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,9 +0,0 @@
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void main()
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{
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object oPC = GetLastAttacker();
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if ((GetXP(oPC) >= 0) && (GetXP(oPC) <= 1000))
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GiveXPToCreature(GetLastDamager(),25);
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else
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SpeakString( "You can gain no more experience from this " + "." );
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}
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