Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,27 +0,0 @@
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void SetUpCustomTokens()
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{
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int nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_FULLCHECK");
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SetCustomToken(141,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_HEAL");
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SetCustomToken(142,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_RESLVL");
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SetCustomToken(143,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_RESAB");
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SetCustomToken(144,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_DISEASE");
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SetCustomToken(145,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_BLIND");
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SetCustomToken(146,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_POISON");
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SetCustomToken(147,IntToString(nGP));
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nGP = GetLocalInt(GetModule(),"T1_MODULE_HEALER_CURSE");
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SetCustomToken(148,IntToString(nGP));
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}
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int StartingConditional()
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{
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int iResult;
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iResult = TRUE;
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SetUpCustomTokens();
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return iResult;
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}
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