Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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/**
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hb_usecatapult
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OnHeartbeat: While in battle and not engaged in hand-to-hand, return to your
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catapult and fire a shot
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J.D. Robertson, 2002
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*/
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#include "i_battle"
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void main()
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{
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if (InBattle() && !GetIsInCombat())
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{
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object catapult = GetLocalObject(OBJECT_SELF, "MyCatapult");
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if (GetIsObjectValid(catapult))
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ActionDoCommand(DoPlaceableObjectAction(catapult, PLACEABLE_ACTION_USE));
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}
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}
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