Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,37 +0,0 @@
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////////////////////////////////////////////
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// Kittrell's Persistent Banking System //
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// Designed by: Brian J. Kittrell //
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// //
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// This script does the following: //
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//
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// kpb_deposit_all - This script allows //
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// players to deposit all of their gold //
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// that they are carrying in one foul //
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// swoop. For the paranoid adventurer //
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// who feels wary of carrying any gold //
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// into the dungeon. :) //
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////////////////////////////////////////////
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void main()
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{
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object oPC = GetPCSpeaker();
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int nBalance = GetCampaignInt("kpb_bank", "KPB_BANK_BALANCE", oPC);
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int nGold = GetGold(oPC);
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int nAmount = (nGold + nBalance);
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int iMonth = GetCalendarMonth();
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int iDay = GetCalendarDay();
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int iYear = GetCalendarYear();
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if (nGold >= 1)
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{
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TakeGoldFromCreature(nGold, oPC, TRUE);
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SetCampaignInt("kpb_bank", "KPB_BANK_BALANCE", nAmount, oPC);
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SetCampaignInt("kpb_bank", "KPB_DEPO_YEAR", iYear, oPC);
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SetCampaignInt("kpb_bank", "KPB_DEPO_DAY", iDay, oPC);
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SetCampaignInt("kpb_bank", "KPB_DEPO_MONTH", iMonth, oPC);
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SpeakString("Very well. You have deposited " + IntToString(nGold) + " gold pieces.", TALKVOLUME_TALK);
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}
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else
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{
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SpeakString("Sorry, you do not have enough gold to deposit.", TALKVOLUME_TALK);
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}
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}
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