Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,7 +0,0 @@
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#include "ld_forge"
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int StartingConditional()
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{
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object oItem = GetFirstItemInInventory(GetLocalObject(OBJECT_SELF,"Forge"));
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return (BaseItemValid(oItem) && !IsModMax(oItem));
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}
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