Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
This commit is contained in:
@@ -1,32 +0,0 @@
|
||||
// mk_on_mounted.nss
|
||||
|
||||
#include "mk_inc_horse"
|
||||
//#include "x3_inc_horse"
|
||||
|
||||
// this script is called by the CCOH horse system after smounting
|
||||
// it could be used to mount all the PC's henchmen for example
|
||||
|
||||
|
||||
void main()
|
||||
{
|
||||
object oRider = OBJECT_SELF;
|
||||
if (!GetIsPC(oRider)) return;
|
||||
|
||||
SendMessageToPC(OBJECT_SELF, "*** script \"mk_on_mounted\" called ***");
|
||||
|
||||
int iHench;
|
||||
for (iHench=1; iHench<=GetMaxHenchmen(); iHench++)
|
||||
{
|
||||
object oHench = GetHenchman(oRider, iHench);
|
||||
if (!HorseGetIsMounted(oHench))
|
||||
{
|
||||
int nHorse = GetLocalInt(oHench, MK_VAR_CURRENT_HORSE);
|
||||
if (nHorse<=0)
|
||||
{
|
||||
nHorse = 17 + ((iHench-1) % 4) * 13;
|
||||
}
|
||||
MK_CreatureMountHorse(oHench, nHorse);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user