Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,14 +0,0 @@
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void main()
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{
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object oPC=GetLastUsedBy();
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object oLoop=GetFirstPC();
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string sMessage="Online player list:";// See i added a ;
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while (GetIsObjectValid(oLoop))
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{
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sMessage+="\n"+GetName(oLoop)+" is online \nlocation: "+GetName(GetArea(oLoop));
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oLoop=GetNextPC();
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}
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SpeakString(sMessage);
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}
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