Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,15 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Name: pv_set_sell
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//:://////////////////////////////////////////////
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/*
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Sets the current item to be show to buyers
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*/
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//:://////////////////////////////////////////////
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void main()
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{
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object oNPCMerchant = OBJECT_SELF;
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string strItemName = GetName(GetLocalObject(oNPCMerchant, "PV_ITEM_CHOSEN"));
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// No need to set it to false :P
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DeleteLocalInt(oNPCMerchant, "PV_DONT_SHOW_BUYER" + strItemName);
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}
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