Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,21 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Name: pv_show_item
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//:://////////////////////////////////////////////
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/*
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Determines if we've reaches the maximum
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number of item to display in a page.
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*/
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//:://////////////////////////////////////////////
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int StartingConditional()
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{
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object oNPCMerchant = OBJECT_SELF;
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if (GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") <= GetLocalInt(oNPCMerchant, "PV_TOTAL_NUM_ITEMS"))
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{
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SetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM", GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") + 1);
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return TRUE;
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}
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SetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM", GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") + 1);
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return FALSE;
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}
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