Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,10 +0,0 @@
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// Store spell info for spell conduits
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void main()
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{
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SetLocalInt(OBJECT_SELF, "CURRENT_SPELL", SPELL_GREATER_SPELL_MANTLE);
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object oScroll = GetItemPossessedBy(GetPCSpeaker(), "NW_IT_SPARSCR912");
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SetLocalObject(OBJECT_SELF, "CURRENT_SPELL_SCROLL", oScroll);
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SetLocalObject(OBJECT_SELF, "PC", GetPCSpeaker());
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ExecuteScript("q4d_at_conduit1", OBJECT_SELF);
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}
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