Area Changes and other fixes

added areas and ccoh,
fixed some areas to work with crafting
fixed some on death issues
added server entry/ooc
This commit is contained in:
2024-08-30 10:38:04 -04:00
parent d39928374d
commit 8622e5ce08
17234 changed files with 0 additions and 4253346 deletions

View File

@@ -1,44 +0,0 @@
string sDeny;
/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.2
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this script OnClick or OnFailToOpen
void main()
{
object oPC = GetClickingObject();
if (!GetIsPC(oPC)) return;
if (GetItemPossessedBy(oPC, "rastlin")== OBJECT_INVALID)
{
sDeny="This is not your home.";
SendMessageToPC(oPC, sDeny);
return;
}
object oTarget;
location lTarget;
oTarget = GetWaypointByTag("rastlinindoor");
lTarget = GetLocation(oTarget);
//only do the jump if the location is valid.
//though not flawless, we just check if it is in a valid area.
//the script will stop if the location isn't valid - meaning that
//nothing put after the teleport will fire either.
//the current location won't be stored, either
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
AssignCommand(oPC, ClearAllActions());
AssignCommand(oPC, ActionJumpToLocation(lTarget));
}