Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
This commit is contained in:
@@ -1,20 +0,0 @@
|
||||
void RespawnObject(string sResRef, int iType, location lLoc) {
|
||||
CreateObject(iType, sResRef, lLoc);
|
||||
}
|
||||
void main()
|
||||
{
|
||||
// create a fragment of the destroyed shrine
|
||||
// comment out the next two lines if you do not wish this to happen
|
||||
location lLoc=GetLocation(OBJECT_SELF);
|
||||
CreateObject(OBJECT_TYPE_ITEM,"shrine_pholtus",lLoc);
|
||||
|
||||
// after 60 seconds the shrine reforms (mainly for persistent worlds)
|
||||
// comment out the next line if you wish a permanent death
|
||||
// or alter the fDelay time to set a different number
|
||||
// of seconds to respawn
|
||||
string sResRef = GetResRef(OBJECT_SELF);
|
||||
int iType = GetObjectType(OBJECT_SELF);
|
||||
float fDelay = 60.0; // 1 minute delay; adjust as desired
|
||||
AssignCommand(GetModule(), DelayCommand(fDelay, RespawnObject(sResRef, iType, lLoc)));
|
||||
}
|
||||
|
Reference in New Issue
Block a user