Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
This commit is contained in:
@@ -1,19 +0,0 @@
|
||||
void main()
|
||||
{
|
||||
object oPC=GetPCSpeaker();
|
||||
string svarname=GetName(oPC)+GetPCPublicCDKey(oPC);
|
||||
int nPattern=GetListenPatternNumber();
|
||||
if(nPattern==1)
|
||||
{
|
||||
string nHeard=GetMatchedSubstring(0);
|
||||
int nGoldDaPrelevare=StringToInt(nHeard);
|
||||
int GoldPG=GetCampaignInt("Bank_ORO",svarname,oPC);
|
||||
if(nGoldDaPrelevare<=GoldPG)
|
||||
{
|
||||
SetCampaignInt("Bank_ORO",svarname,GetCampaignInt("Bank_ORO",svarname,oPC)-nGoldDaPrelevare,oPC);
|
||||
GiveGoldToCreature(oPC,nGoldDaPrelevare);
|
||||
}
|
||||
else
|
||||
AssignCommand(OBJECT_SELF,SpeakString("U don't have so much gold in my bank"));
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user