Area Changes and other fixes

added areas and ccoh,
fixed some areas to work with crafting
fixed some on death issues
added server entry/ooc
This commit is contained in:
2024-08-30 10:38:04 -04:00
parent d39928374d
commit 8622e5ce08
17234 changed files with 0 additions and 4253346 deletions

View File

@@ -1,24 +0,0 @@
/**
ud_nodeath
OnUserDefined: This character can be wounded, but will not drop below 40
hitpoints, so they won't die (I hope).
J.D. Robertson, 2002
*/
#include "i_battle"
void main()
{
switch(GetUserDefinedEventNumber())
{
case 1006: // OnDamaged
{
if (!GetLocalInt(OBJECT_SELF, "KILLABLE"))
{
// Don't ever let hit points drop below 50
DisallowDeath();
}
}
break;
}
}