Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,14 +0,0 @@
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//Put this OnEnter
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void main()
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{
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object oPC = GetEnteringObject();
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if (!GetIsPC(oPC)) return;
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object oTarget;
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oTarget = GetObjectByTag("first_locked_door");
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SetLocked(oTarget, FALSE);
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}
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