Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,12 +0,0 @@
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void vamp_death2undeath(object oPC, object oTarget)
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{
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if (GetIsObjectValid(oTarget)
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&& GetSubRace(oTarget)=="Vampire"
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&& GetCampaignInt("Vampire", "VampIsDead", oTarget) == TRUE )
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{
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SetCampaignInt("Vampire", "VampIsDead", FALSE, oTarget);
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SendMessageToAllDMs(GetName(oTarget)+": DEATH to UNDEATH wand used. This Vampire is now undead again.");
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}
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else
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SendMessageToPC(oPC,"Not a valid target of the Death to Undeath wand.");
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}
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