Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,6 +0,0 @@
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void vamp_on_exit()
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{
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object oPC = GetExitingObject();
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object oCoffin = GetObjectByTag(GetPCPublicCDKey(oPC));
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DestroyObject(oCoffin, 1.0f);
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}
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