Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,8 +0,0 @@
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#include "zep_inc_craft"
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void main() {
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object oPC = GetPCSpeaker();
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object oHelmet = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
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ZEP_StartCraft(oPC, oHelmet);
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ZEP_SetPart(oPC, ZEP_CR_HELMET, 182);
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}
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