Area Changes and other fixes
added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
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@@ -1,6 +0,0 @@
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int StartingConditional()
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{
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if (GetLocalInt(GetPCSpeaker(),"ZEP_CR_PART")==ITEM_APPR_ARMOR_MODEL_ROBE)
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return TRUE;
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else return FALSE;
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}
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