Major update

Created top hak for crafting dialog.  Moved Bioware creature abilities to top hak.  Fixed DMFI wand handouts.  Added DMFI language handouts.  Added CCOH 6.  Disabled PC corpse system.  Modified new player startup system.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-09-17 13:24:57 -04:00
parent 5d27edafba
commit 903f023230
626 changed files with 57291 additions and 9788 deletions

View File

@@ -0,0 +1,55 @@
void MK_DEBUG_TRACE(string s);
int MK_DEBUG_GetDebugMode();
object MK_DEBUG_GetPC(object oPC = OBJECT_SELF)
{
if (GetIsPC(oPC))
{
return oPC;
}
oPC = GetMaster(oPC);
if (GetIsPC(oPC))
{
return oPC;
}
return GetFirstPC();
}
int MK_DEBUG_GetDebugMode()
{
return GetLocalInt(GetModule(), "MK_DISPLAY_DEBUG_MESSAGES");
}
void MK_DEBUG_TRACE(string s)
{
if (!MK_DEBUG_GetDebugMode()) return;
object oPC = MK_DEBUG_GetPC(OBJECT_SELF);
if (GetIsObjectValid(oPC))
{
SendMessageToPC(oPC, s);
}
/**/
}
/*
void MK_DEBUG_SetCustomToken(int nCustomTokenNumber, string sTokenValue)
{
SetCustomToken(nCustomTokenNumber, sTokenValue);
MK_DEBUG_TRACE("SetCustomToken("+IntToString(nCustomTokenNumber)+",'"+sTokenValue+'")");
}
*/
void MK_DEBUG_SpawnScriptDebugger()
{
if (!MK_DEBUG_GetDebugMode()) return;
SpawnScriptDebugger();
}
/*
void main()
{
}
/**/