Area Changes and other fixes

Added CCOH
Fixed some on death issues
Fixed the gaurd
Added Server Enty/ooc
changed some areas back to original craftable
This commit is contained in:
2024-08-30 10:02:16 -04:00
parent 034a2cd838
commit d39928374d
5670 changed files with 373265 additions and 173083 deletions

View File

@@ -1,4 +1,5 @@
//#include "_persist_01a"
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iStackSize);
@@ -33,7 +34,7 @@ void main()
if (GetStringLeft(sItemTag,5)!="pulp_")
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("This is not bleached pulp...",oPC,FALSE);
FloatingTextStringOnCreature("This is not bleached pulp.",oPC,FALSE);
DestroyObject(oItem);
return;
}
@@ -41,7 +42,7 @@ void main()
if (GetStringRight(sItemTag,3)!="001") //pulp_wood_raw001, pulp_rice_raw001, pulp_silk_raw001
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("You must first bleach this pulp before pressing and baking it into paper.",oPC,FALSE);
FloatingTextStringOnCreature("You must first bleach this pulp before pressing and making it into paper.",oPC,FALSE);
DestroyObject(oItem);
return;
}
@@ -49,7 +50,7 @@ void main()
if (GetLocalInt(OBJECT_SELF,"iAmInUse")!=0)
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("The paper mill is not yet done with it's current task....",oPC,FALSE);
FloatingTextStringOnCreature("The paper mill is not yet done with it's current task.",oPC,FALSE);
DestroyObject(oItem);
return;
}
@@ -82,7 +83,7 @@ void main()
}
//int iPaperSkill = GetTokenPair(oPC,13,13);
int iPaperSkill = GetCampaignInt("UOACraft","iPaperSkill",oPC);
int iPaperSkill = GetPersistentInt(oPC,"iPaperSkill","UOACraft");
int iPaperChance = iPaperSkill;
if (iPaperSkill <350)
{
@@ -225,7 +226,7 @@ void main()
if (iPaperSkill <= 1000)
{
//DelayCommand(30.0,SetTokenPair(oPC,13,13,iPaperSkill));
DelayCommand(30.0,SetCampaignInt("UOACraft","iPaperSkill",iPaperSkill,oPC));
DelayCommand(30.0,SetPersistentInt(oPC,"iPaperSkill",iPaperSkill,0,"UOACraft"));
DelayCommand(30.0,SendMessageToPC(oPC,"======================================"));
DelayCommand(30.0,SendMessageToPC(oPC,"Your skill in papermaking has gone up!"));
DelayCommand(30.0,SendMessageToPC(oPC,"Current papermaking skill : "+ sOldSkill+"%"));
@@ -241,7 +242,7 @@ void main()
if (iStackSize>1) iStackSize = Random(iStackSize)-1;
if (iStackSize>0)
{
DelayCommand(31.0,FloatingTextStringOnCreature("You manage to recover some of the pulp..",oPC,FALSE));
DelayCommand(31.0,FloatingTextStringOnCreature("You manage to recover some of the pulp.",oPC,FALSE));
DelayCommand(31.0,CreateAnObject(sItemTag,oPC,iStackSize));
DestroyObject(oItem);
return;