Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
//#include "_persist_01a"
|
||||
#include "aps_include"
|
||||
|
||||
void CreateAnObject(string sResource, object oPC, int iStackSize);
|
||||
void SpinNextItemPossessedBy(object oSelf, object oPC, string sItemTag);
|
||||
@@ -91,7 +92,7 @@ void main()
|
||||
|
||||
|
||||
//int iSpindleSkill = GetTokenPair(oPC,13,10);
|
||||
int iSpindleSkill = GetCampaignInt("UOACraft","iSpindleSkill",oPC);
|
||||
int iSpindleSkill = GetPersistentInt(oPC,"iSpindleSkill","UOACraft");
|
||||
int iSpindleChance = iSpindleSkill;
|
||||
int iSuccess = 0;
|
||||
int iSuccess2 = 0;
|
||||
@@ -214,7 +215,7 @@ void main()
|
||||
if (iSpindleSkill <= 1000)
|
||||
{
|
||||
//DelayCommand(10.0,SetTokenPair(oPC,13,10,iSpindleSkill));
|
||||
DelayCommand(10.0,SetCampaignInt("UOACraft","iSpindleSkill",iSpindleSkill,oPC));
|
||||
DelayCommand(10.0,SetPersistentInt(oPC,"iSpindleSkill",iSpindleSkill,0,"UOACraft"));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"==================================="));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"Your skill in spindling has gone up!"));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"Current spindling skill : "+ sOldSkill+"%"));
|
||||
@@ -269,7 +270,7 @@ void SpinNextItemPossessedBy(object oSelf, object oPC, string sItemTag)
|
||||
|
||||
|
||||
//int iSpindleSkill = GetTokenPair(oPC,13,10);
|
||||
int iSpindleSkill = GetCampaignInt("UOACraft","iSpindleSkill",oPC);
|
||||
int iSpindleSkill = GetPersistentInt(oPC,"iSpindleSkill","UOACraft");
|
||||
int iSpindleChance = iSpindleSkill;
|
||||
int iSuccess = 0;
|
||||
int iSuccess2 = 0;
|
||||
@@ -392,7 +393,7 @@ void SpinNextItemPossessedBy(object oSelf, object oPC, string sItemTag)
|
||||
if (iSpindleSkill <= 1000)
|
||||
{
|
||||
//DelayCommand(10.0,SetTokenPair(oPC,13,10,iSpindleSkill));
|
||||
DelayCommand(10.0,SetCampaignInt("UOACraft","iSpindleSkill",iSpindleSkill,oPC));
|
||||
DelayCommand(10.0,SetPersistentInt(oPC,"iSpindleSkill",iSpindleSkill,0,"UOACraft"));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"==================================="));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"Your skill in spindling has gone up!"));
|
||||
DelayCommand(10.0,SendMessageToPC(oPC,"Current spindling skill : "+ sOldSkill+"%"));
|
||||
|
Reference in New Issue
Block a user