Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
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@@ -1,10 +1,12 @@
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//#include "_persist_01a"
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#include "aps_include"
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void main()
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{
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object oPC = GetLastOpenedBy();
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//int iBowSkill = GetTokenPair(oPC,13,3);
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int iBowSkill = GetCampaignInt("UOACraft","iBowSkill",oPC);
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int iBowSkill = GetPersistentInt(oPC,"iBowSkill","UOACraft"
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);
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int iBowChance = iBowSkill;
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int iWoodType = GetLocalInt(oPC,"iUseThisWood");
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