Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
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@@ -16,9 +16,7 @@ void CreatePlaceable2();
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void main()
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{
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ExecuteScript("prc_npc_death", OBJECT_SELF);
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if (Random(1000)< (5*GetHitDice(OBJECT_SELF))+10 )
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{
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object oTemp = CreatePlaceable("temporaryplaceho",GetLocation(OBJECT_SELF),180.0);
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