Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
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43
_module/nss/mk_cb_vfx_label.nss
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43
_module/nss/mk_cb_vfx_label.nss
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#include "mk_inc_tools"
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#include "mk_inc_2da_disp"
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#include "mk_inc_states"
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#include "mk_inc_vfx"
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#include "mk_inc_generic"
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#include "mk_inc_tlk"
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void main()
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{
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object oPC = GetPCSpeaker();
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object oTarget = OBJECT_SELF;
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// SendMessageToPC(GetFirstPC(), "GetPCSpeaker()="+GetName(GetPCSpeaker()));
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// SendMessageToPC(GetFirstPC(), "OBJECT_SELF="+GetName(OBJECT_SELF));
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int nVFXMode = MK_VFX_GetVFXMode(oPC);
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// MK_DEBUG_TRACE("Callback script is running! nVFXmode="+IntToString(nVFXmode)+" detected.");
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string sLabel="";
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if (nVFXMode!=-1)
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{
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string s2DAFile = MK_VFX_Get2DAFile(oPC, nVFXMode);
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int nRow = GetLocalInt(OBJECT_SELF, MK_2DA_DISP_CALLBACK_ROW);
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string sName = Get2DAString(s2DAFile, "Label", nRow);
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int nVFX = MK_VFX_GetVFX(oPC, nVFXMode, nRow, oTarget);
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// MK_DEBUG_TRACE("s2DAFile='"+s2DAFile+"', nRow="+IntToString(nRow)+", sName='"+sName+"', sColumn='"+sColumn+"', nVFX="+IntToString(nVFX));
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string sDescription = MK_VFX_GetDescription(nVFXMode, nVFX, sName);
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int bHasVFX = MK_VFX_GetHasVFX(oPC, nVFX, oTarget);
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// MK_DEBUG_TRACE("s2DAFile='"+s2DAFile+"', nRow="+IntToString(nRow)+", sName='"+sName+"', sColumn='"
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// +sColumn+"', nVFX="+IntToString(nVFX)+", sDescription='"+sDescription+"', bHasVFX="+IntToString(bHasVFX));
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int nGender = GetGender(oTarget);
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sLabel = MK_TLK_GetStringByStrRef( bHasVFX ? -39 : -40, nGender ) + sDescription;
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// MK_DEBUG_TRACE("sLabel='"+sLabel+"'");
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}
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SetLocalString(OBJECT_SELF, MK_2DA_DISP_CALLBACK_LABEL, sLabel);
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}
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