Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
This commit is contained in:
128
_module/nss/mk_pre_footstep.nss
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128
_module/nss/mk_pre_footstep.nss
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@@ -0,0 +1,128 @@
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#include "mk_inc_generic"
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#include "mk_inc_states"
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#include "mk_inc_delimiter"
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#include "mk_inc_2da_disp"
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#include "mk_inc_ccoh_db"
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const string MK_FOOTSTEP_TYPE_SAVE = "MK_WINGS_TYPE_SAVE";
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void RestoreOriginalFootstepType(object oTarget)
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{
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string sIAStr = GetLocalString(oTarget, MK_FOOTSTEP_TYPE_SAVE);
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MK_DEBUG_TRACE("Restoring original footstep type: '"+sIAStr+"'");
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if (sIAStr!="")
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{
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MK_CCOH_DB_IAStrToBodyAppearance(oTarget, sIAStr, MK_CCOH_DB_BODY_APPR_FOOTSTEP);
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DeleteLocalString(oTarget, MK_FOOTSTEP_TYPE_SAVE);
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}
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}
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void SaveOriginalFootstepType(object oTarget)
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{
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string sIAStr = GetLocalString(oTarget, MK_FOOTSTEP_TYPE_SAVE);
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if (sIAStr=="")
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{
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sIAStr = MK_CCOH_DB_BodyAppearanceToIAStr(oTarget, MK_CCOH_DB_BODY_APPR_FOOTSTEP);
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SetLocalString(oTarget, MK_FOOTSTEP_TYPE_SAVE, sIAStr);
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}
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}
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int GetHasOriginalFootstepType(object oTarget)
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{
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string sIAStr1 = GetLocalString(oTarget, MK_FOOTSTEP_TYPE_SAVE);
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string sIAStr2 = MK_CCOH_DB_BodyAppearanceToIAStr(oTarget, MK_CCOH_DB_BODY_APPR_FOOTSTEP);
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return (sIAStr1=="") || (sIAStr1==sIAStr2);
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}
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string GetFootstepSoundResRef(object oTarget, int nFootstepSound)
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{
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location loc = GetLocation(oTarget);
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int nSurfaceMaterial = GetSurfaceMaterial(loc);
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int nNumber = GetLocalInt(oTarget, "MK_FOOTSTEP_SOUND_NR");
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nNumber = (nNumber + 1) % 3;
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SetLocalInt(oTarget, "MK_FOOTSTEP_SOUND_NR", nNumber);
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string sMaterial = Get2DAString("surfacemat", "Name", nSurfaceMaterial);
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if (sMaterial=="") sMaterial = "Stone";
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string sColumn = sMaterial + IntToString(nNumber);
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string sResRef = Get2DAString("footstepsounds", sColumn , nFootstepSound);
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// MK_DEBUG_TRACE("GetFootstepSoundResRef(): nSurfaceMaterial="+IntToString(nSurfaceMaterial)
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// +"', sColumn='"+sColumn
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// +"', sResRef='"+sResRef+"'");
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return sResRef;
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}
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void PlayCurrentFootstepSound(object oPC, object oTarget)
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{
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int nFootstepSound = GetFootstepType(oTarget);
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string sSoundResRef = GetFootstepSoundResRef(oTarget, nFootstepSound);
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SendMessageToPC(oPC, "Playing '"+sSoundResRef+"' ...");
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PlaySound(sSoundResRef);
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}
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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object oTarget = MK_GetCurrentTarget(oPC);
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MK_CCOH_DB_Init(oPC);
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int nState = MK_GenericDialog_GetState();
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int nAction = MK_GenericDialog_GetAction();
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int nCurrentPage;
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switch (nState)
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{
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case MK_STATE_FOOTSTEP:
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nCurrentPage = MK_2DA_DISPLAY_GetCurrentPage();
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switch (nAction)
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{
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case 250:
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case 251:
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case 252:
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case 253:
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nCurrentPage = MK_2DA_DISPLAY_UpdatePage(nAction);
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break;
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case 127:
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// Restore original appearance
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RestoreOriginalFootstepType(oTarget);
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break;
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default:
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if ((nAction>=0) && (nAction<MK_2DA_DISPLAY_GetPageLength()))
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{
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int nNewFootstepType = MK_2DA_DISPLAY_GetValueAsInt(nAction);
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if (nNewFootstepType!=-1)
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{
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SaveOriginalFootstepType(oTarget);
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SetFootstepType(nNewFootstepType, oTarget);
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PlayCurrentFootstepSound(oPC, oTarget);
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}
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}
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break;
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}
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break;
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default:
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nState = MK_STATE_FOOTSTEP;
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MK_2DA_DISPLAY_Initialize("footstepsounds", "", "Label", "", "", 300);
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nCurrentPage = MK_2DA_DISPLAY_GetCurrentPage();
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MK_GenericDialog_SetState(nState);
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CISetCurrentModMode(oPC, MK_CI_MODMODE_BODY);
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break;
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}
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switch (nState)
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{
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case MK_STATE_FOOTSTEP:
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MK_2DA_DISPLAY_DisplayPage(nCurrentPage, GetFootstepType(oTarget));
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MK_GenericDialog_SetCondition(127, !GetHasOriginalFootstepType(oTarget));
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MK_GenericDialog_SetCondition(254, MK_CCOH_DB_GetIsBodyChanged(oTarget));
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MK_DELIMITER_Initialize();
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break;
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}
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return TRUE;
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}
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