Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
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@@ -1,4 +1,3 @@
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#include "ww_inc_on_unacq"
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int GetIsNoDrop(object oItem);
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void main()
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@@ -19,9 +18,6 @@ void main()
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object oWho=GetItemPossessor(oItem);
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object oArea=GetArea(oItem);
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// Werewolf Stuff for unaqu event
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//WWunacq(oPC,oItem);
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// This next section is a direct modification of a cut-n-paste of a post made
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// to the Bioware Forums by the creator of the Nordock public server. (If memory serves)
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if(GetIsObjectValid(oWho)||GetIsObjectValid(oArea))
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