Area Changes and other fixes
Added CCOH Fixed some on death issues Fixed the gaurd Added Server Enty/ooc changed some areas back to original craftable
This commit is contained in:
44
_module/nss/zep_use_chair2.nss
Normal file
44
_module/nss/zep_use_chair2.nss
Normal file
@@ -0,0 +1,44 @@
|
||||
//Standard script to allow a placeable bench to sit two players
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPlayer = GetLastUsedBy();
|
||||
object oBench = OBJECT_SELF;
|
||||
object oPillow1 = GetLocalObject( OBJECT_SELF, "Pillow 1" );
|
||||
object oPillow2 = GetLocalObject( OBJECT_SELF, "Pillow 2" );
|
||||
if( !GetIsObjectValid( oPillow1 ) )
|
||||
{
|
||||
object oArea = GetArea( oBench );
|
||||
vector locBench = GetPosition( oBench );
|
||||
float fOrient = GetFacing( oBench );
|
||||
location locPillow1 = Location( oArea, locBench + AngleToVector( fOrient + 90.0f ) / 2.0f, fOrient );
|
||||
location locPillow2 = Location( oArea, locBench + AngleToVector( fOrient - 90.0f ) / 2.0f, fOrient );
|
||||
oPillow1 = CreateObject( OBJECT_TYPE_PLACEABLE, "plc_invisobj", locPillow1 );
|
||||
oPillow2 = CreateObject( OBJECT_TYPE_PLACEABLE, "plc_invisobj", locPillow2 );
|
||||
SetLocalObject( OBJECT_SELF, "Pillow 1", oPillow1 );
|
||||
SetLocalObject( OBJECT_SELF, "Pillow 2", oPillow2 );
|
||||
}
|
||||
if( GetDistanceBetween( oPlayer, oPillow1 ) < GetDistanceBetween( oPlayer, oPillow2 ) )
|
||||
{
|
||||
if( !GetIsObjectValid( GetSittingCreature( oPillow1 ) ) )
|
||||
{
|
||||
AssignCommand( oPlayer, ActionSit( oPillow1 ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
AssignCommand( oPlayer, ActionSit( oPillow2 ) );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( !GetIsObjectValid( GetSittingCreature( oPillow2 ) ) )
|
||||
{
|
||||
AssignCommand( oPlayer, ActionSit( oPillow2 ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
AssignCommand( oPlayer, ActionSit( oPillow1 ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user